2026-07-03 19:56:31 +02:00
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// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.Collections.Generic;
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public class FayeEditorTarget : TargetRules
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{
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public FayeEditorTarget( TargetInfo Target) : base(Target)
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{
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Type = TargetType.Editor;
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2026-07-04 21:15:59 +02:00
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DefaultBuildSettings = BuildSettingsVersion.V7;
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IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_8;
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2026-07-03 19:56:31 +02:00
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ExtraModuleNames.Add("Faye");
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}
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}
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