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Faye/Source/Faye.Target.cs

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// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class FayeTarget : TargetRules
{
public FayeTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
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DefaultBuildSettings = BuildSettingsVersion.V7;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_8;
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ExtraModuleNames.Add("Faye");
}
}