Upgrade to 5.8
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@@ -3,7 +3,7 @@
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#include "StevesBPL.h"
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#include "Misc/ConfigCacheIni.h"
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#include "StevesUiHelpers.h"
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#include "StevesUI/StevesUI.h"
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#include "ContentStreaming.h"
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@@ -8,7 +8,7 @@ float UStevesEasings::EaseAlpha(float InAlpha, EStevesEaseFunction Func)
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constexpr float BackC2 = BackC1 * 1.525f;
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constexpr float BackC3 = BackC1 + 1.f;
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constexpr float ElasticC4 = UE_TWO_PI / 3.f;
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constexpr float ElasticC5 = UE_TWO_PI / 4.5;
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constexpr float ElasticC5 = UE_TWO_PI / 4.5f;
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switch(Func)
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{
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@@ -110,7 +110,7 @@ void UStevesGameSubsystem::NotifyEnhancedInputMappingsChanged()
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OnEnhancedInputMappingsChanged.Broadcast();
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};
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FTimerHandle TempHandle;
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GetWorld()->GetTimerManager().SetTimer(TempHandle, FTimerDelegate::CreateLambda(DelayedFunc), 0.05, false);
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GetWorld()->GetTimerManager().SetTimer(TempHandle, FTimerDelegate::CreateLambda(DelayedFunc), 0.05f, false);
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}
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TSoftObjectPtr<UInputAction> UStevesGameSubsystem::FindEnhancedInputAction(const FString& Name)
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@@ -262,13 +262,13 @@ public:
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*/
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uint32 GetCurrentSeed() const
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{
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return InitialSeed;
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return Seed;
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}
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FString ToString() const
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{
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return FString::Printf(TEXT("FStevesBalancedRandomStream(InitialSeed=%i, Seed=%u)"), InitialSeed, InitialSeed);
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return FString::Printf(TEXT("FStevesBalancedRandomStream(InitialSeed=%u, Seed=%u)"), InitialSeed, Seed);
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}
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@@ -407,13 +407,13 @@ public:
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*/
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FORCEINLINE uint32 GetCurrentSeed() const
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{
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return InitialSeed;
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return Seed;
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}
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FString ToString() const
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{
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return FString::Printf(TEXT("FStevesBalancedRandomStream1D(InitialSeed=%i, Seed=%u)"), InitialSeed, InitialSeed);
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return FString::Printf(TEXT("FStevesBalancedRandomStream1D(InitialSeed=%u, Seed=%u)"), InitialSeed, Seed);
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}
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};
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@@ -650,13 +650,13 @@ public:
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*/
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uint32 GetCurrentSeed() const
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{
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return InitialSeed;
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return Base2Seed;
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}
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FString ToString() const
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{
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return FString::Printf(TEXT("FStevesBalancedRandomStream2D(InitialSeed=%i, Seed=%u)"), InitialSeed, InitialSeed);
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return FString::Printf(TEXT("FStevesBalancedRandomStream2D(InitialSeed=%u, Seed=%u)"), InitialSeed, Base2Seed);
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}
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};
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@@ -775,7 +775,7 @@ public:
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uint32 GetInitialSeed() const
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{
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return InitialSeed;
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return Base2Seed;
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}
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/**
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@@ -922,7 +922,7 @@ public:
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FString ToString() const
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{
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return FString::Printf(TEXT("FStevesBalancedRandomStream(InitialSeed=%i, Seed=%u)"), InitialSeed, InitialSeed);
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return FString::Printf(TEXT("FStevesBalancedRandomStream(InitialSeed=%u, Seed=%u)"), InitialSeed, Base2Seed);
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}
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@@ -103,7 +103,7 @@ protected:
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const EInputMode DefaultButtonInputMode = EInputMode::Keyboard;
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const EInputMode DefaultAxisInputMode = EInputMode::Mouse;
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const float MouseMoveThreshold = 1;
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const float GamepadAxisThreshold = 0.2;
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const float GamepadAxisThreshold = 0.2f;
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bool ShouldProcessInputEvents() const;
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public:
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