Files
Faye/Plugins/SUDS/Source/SUDSEditor/Public/SUDSEditorVoiceOverTools.h
2026-07-03 19:56:31 +02:00

35 lines
1.4 KiB
C++

// Copyright Steve Streeting 2022
// Released under the MIT license https://opensource.org/license/MIT/
#pragma once
#include "CoreMinimal.h"
#include "SUDSScriptNodeText.h"
#include "Sound/DialogueVoice.h"
struct FSUDSMessageLogger;
class USUDSScript;
class SUDSEDITOR_API FSUDSEditorVoiceOverTools
{
public:
static void GenerateAssets(USUDSScript* Script, EObjectFlags Flags, FSUDSMessageLogger* Logger);
protected:
static void GenerateVoiceAssets(USUDSScript* Script,
EObjectFlags Flags,
FSUDSMessageLogger *Logger,
TMap<FString, UDialogueVoice*> &OutCreatedVoices);
static void GenerateWaveAssets(USUDSScript* Script, EObjectFlags Flags, TMap<FString, UDialogueVoice*>, FSUDSMessageLogger* Logger);
static bool GetSpeakerVoicePackageName(USUDSScript* Script, const FString& SpeakerID, FString& OutPackageName);
static bool GetSpeakerVoiceAssetNames(USUDSScript* Script,
const FString& SpeakerID,
FString& OutPackageName,
FString& OutAssetName);
static UDialogueVoice* FindSpeakerVoice(USUDSScript* Script, const FString& SpeakerID);
static FString GetScriptNameAsPrefix(USUDSScript* Script);
static FString GetVoiceOutputDir(USUDSScript* Script);
static FString GetWaveOutputDir(USUDSScript* Script);
};