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ProjectEleri/Plugins/PaperZD/Source/PaperZDEditor/PaperZDEditor.Build.cs

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2026-07-11 10:43:52 +02:00
// Copyright 2017 ~ 2022 Critical Failure Studio Ltd. All rights reserved.
using UnrealBuildTool;
using System.IO;
public class PaperZDEditor : ModuleRules
{
public PaperZDEditor(ReadOnlyTargetRules TargetRules) : base(TargetRules)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicIncludePaths.AddRange(
new string[] {
Path.Combine(ModuleDirectory, "Public"),
//"PaperZDEditor/Public",
// ... add public include paths required here ...
}
);
PrivateIncludePaths.AddRange(
new string[] {
Path.Combine(ModuleDirectory, "Private"),
Path.Combine(ModuleDirectory, "Private/Factories"),
Path.Combine(ModuleDirectory, "Private/AssetTypeActions"),
Path.Combine(ModuleDirectory, "Private/Editors"),
Path.Combine(ModuleDirectory, "Private/Editors/Slate"),
Path.Combine(ModuleDirectory, "Private/Editors/Util"),
Path.Combine(ModuleDirectory, "Private/Editors/DetailCustomizations"),
Path.Combine(ModuleDirectory, "Private/Compilers"),
Path.Combine(ModuleDirectory, "Private/Graphs"),
Path.Combine(ModuleDirectory, "Private/Graphs/Nodes"),
Path.Combine(ModuleDirectory, "Private/Graphs/Nodes/Slate"),
// ... add other private include paths required here ...
}
);
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"Paper2D",
"UnrealEd",
// ... add other public dependencies that you statically link with here ...
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"Slate",
"SlateCore",
//Check which are needed
"PropertyEditor",
"LevelEditor",
"UnrealEd",
"AssetTools",
"EditorStyle",
"GraphEditor",
"Kismet",
"KismetCompiler",
"BlueprintGraph", //REMOVE? USED BY TRANSITION GRAPH
"KismetWidgets",
"ClassViewer",
"Settings",
"InputCore",
"ToolMenus",
"TimeManagement",
"Sequencer",
"MovieScene",
"MovieSceneTools",
"SequencerWidgets",
"EditorWidgets",
"ApplicationCore",
"SubobjectDataInterface",
"SequencerCore",
//Tools
"Paper2DEditor",
"ToolWidgets",
"RenderCore",
//Plugin Management
"Projects",
//ENDCHECK
"PaperZD"
// ... add private dependencies that you statically link with here ...
}
);
DynamicallyLoadedModuleNames.AddRange(
new string[]
{
// ... add any modules that your module loads dynamically here ...
}
);
#if UE_5_1_OR_LATER
PrivateDefinitions.Add("ZD_VERSION_INLINED_CPP_SUPPORT=1");
#else
PrivateDefinitions.Add("ZD_VERSION_INLINED_CPP_SUPPORT=0");
#endif
}
}