Refactor of interactable stuff, use the plugin and new interface for this, tweaks to SSGI shader so it's usable in game
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@@ -194,3 +194,7 @@ CameraZoomLevels=(((TagName="Camera.BoomOffset.Default"), (X=-1200.000000,Y=0.00
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ExpIncreaseEffectClass=/Script/Engine.BlueprintGeneratedClass'/Game/Blueprints/GameEffects/GSE_AddExp_Template.GSE_AddExp_Template_C'
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GlobalSettingsDataSheet=/Game/GameData/CSV/GlobalKeyValueSettings.GlobalKeyValueSettings
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[/Script/InteractionSystem.InteractionSettings]
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DefaultInteractionWidgetClass=/Script/UMG.WidgetBlueprintGeneratedClass'/Game/UI/InteractionUI/WBP_Eleri_Interaction.WBP_Eleri_Interaction_C'
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InteractableMaxDistance=500.000000
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