Optimizations for water material and disable distance field stuff, replace with longer cascade shadows

This commit is contained in:
2026-08-27 23:08:55 +02:00
parent 3501bf4aea
commit a6f88e19d4
6 changed files with 14 additions and 18 deletions

View File

@@ -192,7 +192,8 @@ r.SSGI.Quality=4
r.VolumetricRenderTarget.Mode=1
r.VolumetricCloud.ViewRaySampleMaxCount=64
r.DistanceFieldAO=1
r.DistanceFieldAO=0
r.DistanceFieldShadowing=0
[/Script/LinuxTargetPlatform.LinuxTargetSettings]
TargetArchitecture=X86_64UnknownLinuxGnu