Improvements to watering and some stat forge fixes
This commit is contained in:
@@ -195,6 +195,7 @@ ExpIncreaseEffectClass=/Script/Engine.BlueprintGeneratedClass'/Game/Blueprints/G
|
||||
GlobalSettingsDataSheet=/Game/GameData/CSV/GlobalKeyValueSettings.GlobalKeyValueSettings
|
||||
ItemSeedCarouselClass=None
|
||||
RemovableStaticMeshClass=/Script/Engine.BlueprintGeneratedClass'/Game/Prefabs/BP_RemovableStaticMeshActor.BP_RemovableStaticMeshActor_C'
|
||||
MovementDisableEffectClass=/Script/Engine.BlueprintGeneratedClass'/Game/Blueprints/GameEffects/GSE_MovementDisabled.GSE_MovementDisabled_C'
|
||||
|
||||
[/Script/InteractionSystem.InteractionSettings]
|
||||
DefaultInteractionWidgetClass=/Script/UMG.WidgetBlueprintGeneratedClass'/Game/UI/InteractionUI/WBP_Eleri_Interaction.WBP_Eleri_Interaction_C'
|
||||
|
||||
Reference in New Issue
Block a user