remove old quest system and assets, replace with v1 of new quest system

This commit is contained in:
2026-09-28 20:06:13 +02:00
parent 3a3a04b689
commit bbc16b3355
44 changed files with 2957 additions and 606 deletions

View File

@@ -56,6 +56,8 @@ NetIndexFirstBitSegment=16
+GameplayTagList=(Tag="SaveGameTags.InteractionStage",DevComment="")
+GameplayTagList=(Tag="SaveGameTags.Locked",DevComment="")
+GameplayTagList=(Tag="SetByCaller.Effects.ExpModifier",DevComment="")
+GameplayTagList=(Tag="Quests",DevComment="Identity of a quest. Each quest data asset is tagged with Quests.<Name>, and quests reference each other by these tags.")
+GameplayTagList=(Tag="Quests.Signals",DevComment="Signals a quest step waits on that no system in the game announces, fired from blueprint with NotifyQuestSignal.")
+GameplayTagList=(Tag="Skins",DevComment="")
+GameplayTagList=(Tag="Skins.Eleri.Body",DevComment="")
+GameplayTagList=(Tag="Skins.Eleri.Default",DevComment="")