Setup initial options menu

This commit is contained in:
2026-10-13 20:37:24 +02:00
parent 31164687c8
commit c7c6a014f3
29 changed files with 66 additions and 63 deletions

View File

@@ -14,7 +14,7 @@ ThreePlayerSplitscreenLayout=FavorTop
GlobalDefaultGameMode=/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C
GlobalDefaultServerGameMode=None
ServerDefaultMap=None
GameInstanceClass=/Game/ThirdPersonBP/Blueprints/BP_EleriGameInstance.BP_EleriGameInstance_C
GameInstanceClass=/Game/EasyOptionsMenu/EasyGameUI/GI_EasyMainGameInstance.GI_EasyMainGameInstance_C
[/Script/IOSRuntimeSettings.IOSRuntimeSettings]
MinimumiOSVersion=IOS_11
@@ -113,7 +113,7 @@ vr.RoundRobinOcclusion=False
vr.ODSCapture=False
r.MeshStreaming=False
r.WireframeCullThreshold=5.000000
r.RayTracing=False
r.RayTracing=True
r.RayTracing.UseTextureLod=False
r.SupportStationarySkylight=True
r.SupportLowQualityLightmaps=True
@@ -348,7 +348,7 @@ bAllowClientSideNavigation=True
DataGatheringMode=Lazy
[/Script/Engine.UserInterfaceSettings]
RenderFocusRule=Always
RenderFocusRule=Never
bEnableDistanceFieldFontRasterization=True
[Core.Log]
@@ -435,3 +435,8 @@ RuntimeGeneration=Dynamic
[/Script/GameplayDebugger.GameplayDebuggerConfig]
ActivationKey=+
[/Script/Engine.AudioSettings]
DefaultSoundClassName=/Game/EasyOptionsMenu/Core/Audio/SC_EOM_MasterAudio.SC_EOM_MasterAudio
DefaultMediaSoundClassName=/Game/EasyOptionsMenu/Core/Audio/SC_EOM_MasterAudio.SC_EOM_MasterAudio
DefaultBaseSoundMix=/Game/EasyOptionsMenu/Core/Audio/SCM_EOM_MasterMix.SCM_EOM_MasterMix