Setup initial options menu
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@@ -14,7 +14,7 @@ ThreePlayerSplitscreenLayout=FavorTop
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GlobalDefaultGameMode=/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C
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GlobalDefaultServerGameMode=None
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ServerDefaultMap=None
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GameInstanceClass=/Game/ThirdPersonBP/Blueprints/BP_EleriGameInstance.BP_EleriGameInstance_C
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GameInstanceClass=/Game/EasyOptionsMenu/EasyGameUI/GI_EasyMainGameInstance.GI_EasyMainGameInstance_C
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[/Script/IOSRuntimeSettings.IOSRuntimeSettings]
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MinimumiOSVersion=IOS_11
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@@ -113,7 +113,7 @@ vr.RoundRobinOcclusion=False
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vr.ODSCapture=False
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r.MeshStreaming=False
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r.WireframeCullThreshold=5.000000
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r.RayTracing=False
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r.RayTracing=True
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r.RayTracing.UseTextureLod=False
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r.SupportStationarySkylight=True
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r.SupportLowQualityLightmaps=True
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@@ -348,7 +348,7 @@ bAllowClientSideNavigation=True
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DataGatheringMode=Lazy
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[/Script/Engine.UserInterfaceSettings]
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RenderFocusRule=Always
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RenderFocusRule=Never
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bEnableDistanceFieldFontRasterization=True
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[Core.Log]
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@@ -435,3 +435,8 @@ RuntimeGeneration=Dynamic
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[/Script/GameplayDebugger.GameplayDebuggerConfig]
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ActivationKey=+
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[/Script/Engine.AudioSettings]
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DefaultSoundClassName=/Game/EasyOptionsMenu/Core/Audio/SC_EOM_MasterAudio.SC_EOM_MasterAudio
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DefaultMediaSoundClassName=/Game/EasyOptionsMenu/Core/Audio/SC_EOM_MasterAudio.SC_EOM_MasterAudio
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DefaultBaseSoundMix=/Game/EasyOptionsMenu/Core/Audio/SCM_EOM_MasterMix.SCM_EOM_MasterMix
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