Planting interaction blocker implemented, ui showing planting mode

This commit is contained in:
2026-09-14 09:39:31 +02:00
parent f9384cc3a0
commit ca6f0debe9
10 changed files with 161 additions and 57 deletions

View File

@@ -153,13 +153,6 @@ void ASeedBedActor::EndPlay(const EEndPlayReason::Type EndPlayReason)
Super::EndPlay(EndPlayReason);
}
void ASeedBedActor::OnConstruction(const FTransform& Transform)
{
Super::OnConstruction(Transform);
RefreshAllSlotVisuals();
}
void ASeedBedActor::Tick(float DeltaTime)
{
Super::Tick(DeltaTime);

View File

@@ -213,7 +213,6 @@ public:
protected:
virtual void BeginPlay() override;
virtual void EndPlay(const EEndPlayReason::Type EndPlayReason) override;
virtual void OnConstruction(const FTransform& Transform) override;
/** Creates (or rebuilds) the components of a single slot and adds it to the slot map */
FSeedBedSeedSlot& CreateSlot(FIntVector2 SlotCoordinate, bool bRebuildIfExisting);