// Copyright 2017 ~ 2022 Critical Failure Studio Ltd. All rights reserved. #include "Compilers/Access/PaperZDAnimBPGeneratedClassAccess.h" TArray& FPaperZDAnimBPGeneratedClassAccess::GetExposedValueHandlers() const { return GeneratedClass->EvaluateGraphExposedInputs; } TArray& FPaperZDAnimBPGeneratedClassAccess::GetStateMachines() const { return GeneratedClass->StateMachines; } TMap& FPaperZDAnimBPGeneratedClassAccess::GetRegisteredOverrideSlots() const { return GeneratedClass->RegisteredOverrideSlots; }