//==========================================================================// // Copyright Elhoussine Mehnik (ue4resources@gmail.com). All Rights Reserved. //================== http://unrealengineresources.com/ =====================// #include "PaperFlipbookWidgetEditor.h" #include "PaperFlipbookWidgetEditorStyle.h" #define LOCTEXT_NAMESPACE "PaperFlipbookWidgetEditorModule" void FPaperFlipbookWidgetEditorModule::StartupModule() { // This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module FPaperFlipbookWidgetEditorStyle::Initialize(); } void FPaperFlipbookWidgetEditorModule::ShutdownModule() { // This function may be called during shutdown to clean up your module. For modules that support dynamic reloading, // we call this function before unloading the module. FPaperFlipbookWidgetEditorStyle::Shutdown(); } #undef LOCTEXT_NAMESPACE IMPLEMENT_MODULE(FPaperFlipbookWidgetEditorModule, PaperFlipbookWidgetEditor)