Files
ProjectEleri/Plugins/DirectiveUtilities/Source/DirectiveUtilitiesEditor/DirectiveUtilitiesEditor.Build.cs
2026-07-15 19:17:47 +02:00

34 lines
651 B
C#

// Copyright (c) 2026 Unreal Directive. Licensed under the MIT License.
using UnrealBuildTool;
public class DirectiveUtilitiesEditor : ModuleRules
{
public DirectiveUtilitiesEditor(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"EditorSubsystem",
"EditorScriptingUtilities",
"DirectiveUtilitiesRuntime",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Slate",
"SlateCore",
"UnrealEd",
"AssetRegistry",
"AssetTools",
}
);
}
}