28 lines
597 B
C++
28 lines
597 B
C++
// Copyright 2017 ~ 2022 Critical Failure Studio Ltd. All rights reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/ObjectMacros.h"
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#include "EdGraph/EdGraph.h"
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#include "PaperZDStateMachineGraph.generated.h"
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class UPaperZDAnimGraphNode_StateMachine;
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/**
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* A State machine graph for PaperZD
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*/
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UCLASS()
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class UPaperZDStateMachineGraph : public UEdGraph
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{
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GENERATED_BODY()
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public:
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/* The owning AnimGraphNode that created this state machine graph. */
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UPROPERTY()
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TObjectPtr<UPaperZDAnimGraphNode_StateMachine> OwnerAnimGraphNode;
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public:
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UPaperZDStateMachineGraph();
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};
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