38 lines
795 B
C++
38 lines
795 B
C++
// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "UI/EleriBaseWidget.h"
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#include "TradeWidget.generated.h"
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class UInventoryComponent;
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/**
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*
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*/
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UCLASS()
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class PROJECTELERI_API UTradeWidget : public UEleriBaseWidget
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{
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GENERATED_BODY()
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public:
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UFUNCTION()
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void OpenTradeWidget(UInventoryComponent* Inventory, const TArray<EInventoryTabType>& InRestrictTabs = TArray<EInventoryTabType>{});
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protected:
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UPROPERTY(VisibleAnywhere, BlueprintReadOnly)
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UInventoryComponent* InventoryRef;
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UPROPERTY(VisibleAnywhere, BlueprintReadOnly)
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bool bIsBuying;
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UPROPERTY(VisibleAnywhere, BlueprintReadOnly)
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bool bIsChest;
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UPROPERTY(VisibleAnywhere, BlueprintReadOnly)
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TArray<EInventoryTabType> RestrictedTabs;
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};
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