Files
ProjectEleri/Plugins/DirectiveUtilities/Source/DirectiveUtilitiesBlueprintNodes/Public/DirectiveUtilitiesBlueprintNodes.h

21 lines
418 B
C++

// Copyright (c) 2026 Unreal Directive. Licensed under the MIT License.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleManager.h"
class UObject;
class FDirectiveUtilitiesBlueprintNodesModule : public IModuleInterface
{
public:
virtual void StartupModule() override;
virtual void ShutdownModule() override;
private:
void HandleAssetLoaded(UObject* Asset);
FDelegateHandle AssetLoadedHandle;
};