25 lines
1004 B
C++
25 lines
1004 B
C++
//==========================================================================//
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// Copyright Elhoussine Mehnik (ue4resources@gmail.com). All Rights Reserved.
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//================== http://unrealengineresources.com/ =====================//
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#include "PaperFlipbookWidgetEditor.h"
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#include "PaperFlipbookWidgetEditorStyle.h"
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#define LOCTEXT_NAMESPACE "PaperFlipbookWidgetEditorModule"
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void FPaperFlipbookWidgetEditorModule::StartupModule()
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{
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// This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module
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FPaperFlipbookWidgetEditorStyle::Initialize();
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}
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void FPaperFlipbookWidgetEditorModule::ShutdownModule()
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{
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// This function may be called during shutdown to clean up your module. For modules that support dynamic reloading,
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// we call this function before unloading the module.
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FPaperFlipbookWidgetEditorStyle::Shutdown();
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}
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#undef LOCTEXT_NAMESPACE
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IMPLEMENT_MODULE(FPaperFlipbookWidgetEditorModule, PaperFlipbookWidgetEditor) |