Files
ProjectEleri/Plugins/StevesUEHelpers/Source/StevesUEHelpers/StevesUEHelpers.Build.cs

57 lines
887 B
C#

using UnrealBuildTool;
using System.IO;
public class StevesUEHelpers : ModuleRules
{
public StevesUEHelpers(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicIncludePaths.AddRange(
new string[] {
}
);
PrivateIncludePaths.AddRange(
new string[] {
}
);
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"InputCore",
"EnhancedInput",
"Slate",
"SlateCore",
"UMG",
"Paper2D",
"DeveloperSettings"
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"RenderCore",
"PhysicsCore",
"Chaos",
"ChaosCore",
"NavigationSystem"
}
);
DynamicallyLoadedModuleNames.AddRange(
new string[]
{
}
);
}
}