Files
ProjectEleri/Source/ProjectEleri/Professions/Profession.cpp
2026-07-11 10:43:52 +02:00

31 lines
904 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#include "Profession.h"
UProfession::UProfession() {
//Rounding exp so that the first 2 digits remain, the rest is rounded to 0
ExpTable.Add(100);
for (int i = 1; i < MaxProfessionLevel; i++) {
const int32 expToInsert = ExpTable[i - 1] * ScalingMultiplier;
const int32 numberOfSpaces = log10(expToInsert) + 1;
const int32 remainder = expToInsert % (int32)pow(10, numberOfSpaces - 2);
ExpTable.Add(expToInsert - remainder);
}
}
void UProfession::AddProfessionExp(int32 amount) {
if(Level == MaxProfessionLevel && CurrentExp == ExpTable[MaxProfessionLevel])
return;
CurrentExp += amount;
if(CurrentExp >= ExpTable[Level]) {
CurrentExp -= ExpTable[Level];
Level++;
}
if(Level > MaxProfessionLevel)
Level = MaxProfessionLevel;
if(CurrentExp > ExpTable[Level])
CurrentExp = ExpTable[Level];
}