35 lines
888 B
C#
35 lines
888 B
C#
|
|
// Copyright (c) 2026 Unreal Directive. Licensed under the MIT License.
|
|||
|
|
|
|||
|
|
using UnrealBuildTool;
|
|||
|
|
|
|||
|
|
public class DirectiveUtilitiesTests : ModuleRules
|
|||
|
|
{
|
|||
|
|
public DirectiveUtilitiesTests(ReadOnlyTargetRules Target) : base(Target)
|
|||
|
|
{
|
|||
|
|
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
|
|||
|
|
|
|||
|
|
PublicDependencyModuleNames.AddRange(
|
|||
|
|
new string[]
|
|||
|
|
{
|
|||
|
|
"Core",
|
|||
|
|
}
|
|||
|
|
);
|
|||
|
|
|
|||
|
|
PrivateDependencyModuleNames.AddRange(
|
|||
|
|
new string[]
|
|||
|
|
{
|
|||
|
|
"CoreUObject",
|
|||
|
|
"Engine",
|
|||
|
|
"DirectiveUtilitiesRuntime",
|
|||
|
|
"AutomationTest",
|
|||
|
|
"EnhancedInput",
|
|||
|
|
"GameplayTags"
|
|||
|
|
}
|
|||
|
|
);
|
|||
|
|
|
|||
|
|
if (Target.bBuildEditor)
|
|||
|
|
{
|
|||
|
|
PrivateDependencyModuleNames.Add("DirectiveUtilitiesEditor");
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|