Droppable items fix
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@@ -40,6 +40,11 @@ void UMainGameWidget::OpenWidget(UEleriBaseWidget* Widget)
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{
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Widget->DisplayInputPrompts();
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}
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if (!WidgetStack.IsEmpty())
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{
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WidgetStack[WidgetStack.Num() - 1]->SetFocus();
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}
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}
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void UMainGameWidget::CloseWidget(UEleriBaseWidget* Widget)
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@@ -63,6 +68,11 @@ void UMainGameWidget::CloseWidget(UEleriBaseWidget* Widget)
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{
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GetScreenActionInputDisplayWidget()->SetVisibility(ESlateVisibility::Hidden);
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}
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if (!WidgetStack.IsEmpty())
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{
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WidgetStack[WidgetStack.Num() - 1]->SetFocus();
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}
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}
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bool UMainGameWidget::IsBookOpen() const
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