Tweaks to cloud material and fix some UI stuff

This commit is contained in:
2026-07-24 00:22:06 +02:00
parent 52a26d8f0d
commit 323521d36b
14 changed files with 33 additions and 91 deletions

File diff suppressed because one or more lines are too long

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@@ -5,7 +5,7 @@ GameName=ProjectEleri
DefaultCompletionMode=KeepState
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/Maps/Startmap.Startmap
EditorStartupMap=/Game/Maps/Persistent_GameWorld.Persistent_GameWorld
GameDefaultMap=/Game/Maps/Persistent_GameWorld.Persistent_GameWorld
TransitionMap=
bUseSplitscreen=True
@@ -185,12 +185,14 @@ r.TemporalAASamples=2
r.TemporalAA.Algorithm=0
r.TemporalAA.Upscaling=1
r.ScreenPercentage.Default.Desktop.Mode=1
r.HeterogeneousVolumes=False
r.HeterogeneousVolumes=True
r.SupportExpFogMatchesVolumetricFog=False
r.SSGI.Quality=4
r.VolumetricRenderTarget.Mode=1
r.VolumetricCloud.ViewRaySampleMaxCount=64
r.HeterogeneousVolumes.Shadows=False
r.Translucency.HeterogeneousVolumes=False
[/Script/LinuxTargetPlatform.LinuxTargetSettings]
TargetArchitecture=X86_64UnknownLinuxGnu