Resave blueprints, solve a crash

This commit is contained in:
2026-07-14 21:47:46 +02:00
parent d8d7ee0da9
commit 995ae108e9
484 changed files with 2623 additions and 1091 deletions

View File

@@ -9,7 +9,7 @@ public class ProjectEleriTarget : TargetRules
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.Latest;
//IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_8;
ExtraModuleNames.AddRange( new string[] { "ProjectEleri", "PaperZD" } );