Files
ProjectEleri/Source/ProjectEleri.Target.cs

18 lines
473 B
C#

// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
using System.Collections.Generic;
public class ProjectEleriTarget : TargetRules
{
public ProjectEleriTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.Latest;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_8;
ExtraModuleNames.AddRange( new string[] { "ProjectEleri", "PaperZD" } );
}
}