Files
ProjectEleri/Plugins/DirectiveUtilities/Source/DirectiveUtilitiesTests/DirectiveUtilitiesTests.Build.cs
2026-07-15 19:17:47 +02:00

35 lines
888 B
C#

// Copyright (c) 2026 Unreal Directive. Licensed under the MIT License.
using UnrealBuildTool;
public class DirectiveUtilitiesTests : ModuleRules
{
public DirectiveUtilitiesTests(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"DirectiveUtilitiesRuntime",
"AutomationTest",
"EnhancedInput",
"GameplayTags"
}
);
if (Target.bBuildEditor)
{
PrivateDependencyModuleNames.Add("DirectiveUtilitiesEditor");
}
}
}